available · taking outside projects

~/flutechls ./products

I build apps
and indie games.
Yours could be next.

My three shipped products are below: two mobile apps and my first indie game, Foxy. I built each of them solo, from idea to store release. I do the same for client projects.

average response time under 24 hours

orkun_dayi.dart
class OrkunDayi extends Developer { final role = 'Flutter · Indie Game Dev'; final int since = 2021;  // tek kod tabanı → üç platform @override List<Platform> get targets => [ Platform.web, Platform.ios, Platform.android, ];  @override Future<Product> build(Idea idea) async => Product(from: idea, code: Code.maintainable);}

Istanbul, Türkiye · orkundayi@flutech.org

01Products

Shipped, not slideware.

Live apps on the stores and web projects backed by automated delivery pipelines. From interfaces and data models to store and web releases, I handle the complete delivery process.

  • FluPass — Privacy-first password manager

    FluPass

    2025

    Privacy-first password manager

    A local-first password manager. Data stays on the device and never touches a server. I built biometric authentication, encrypted local storage and the credential management flows end to end.

    • Flutter
    • Dart
    • SQL
    • Biometrics
    • Local-first
  • Cüzdan — Smart budgeting and expense tracking

    Cüzdan

    2025

    Smart budgeting and expense tracking

    A mobile app for personal finance with expense tracking, category analysis and charts. I designed the Firestore data structure, entry flows and analytics screens.

    • Flutter
    • Firebase
    • Firestore
    • Charts
    • Reporting

Other projects

  1. orkundayi.com

    live on GitHub Pages2026

    A personal portfolio and project showcase, generated statically with Astro and deployed to GitHub Pages through GitHub Actions. Its admin panel uses Firebase Authentication and a Cloudflare Worker to commit content to GitHub and trigger automated releases. It also includes an in-browser résumé builder with PDF export.

    • Astro
    • GitHub Actions
    • GitHub Pages
    • Cloudflare Workers
    • Firebase Auth
    • PDF Export
02Games

New direction: indie games.

My first indie game, Foxy, is now live on the App Store and Google Play. Built with Flutter and Flame across 41 levels, it brings the same engineering discipline to game loops, physics and level design.

Foxy: Işıltının Dengesi — A hand-drawn 2D platform adventure across 41 levels

Foxy: Işıltının Dengesi

2026

A hand-drawn 2D platform adventure across 41 levels

A 2D indie platformer built with Flutter and Flame, now live on the App Store and Google Play. It features 41 handcrafted levels, four boss seals, a skill tree and an endless mode; the game loop, physics, collision and scene management are all written in Dart.

  • Flutter
  • Flame
  • 2D Platformer
  • Pixel Art
  • iOS
  • Android
03Services

I can do the same for your project.

From idea to store release, handled by one person: UI, code, integration, release and maintenance afterwards.

  • [ 01 ]

    Mobile, Web and Indie Games

    iOS, Android and web apps with Flutter, plus performant 2D games with Flame.

    • One codebase, three platforms
    • Responsive and accessible interfaces
    • 2D game development with Flame
    • App Store & Google Play release process
  • [ 02 ]

    Backend & API Integration

    Integration with Firebase and third-party services, or my own .NET-based backend when needed.

    • Firebase Authentication & Firestore
    • Cloud Functions & Realtime Database
    • REST API integration and API testing
    • SQL data modelling, .NET services
  • [ 03 ]

    Delivery, Quality & Process

    Maintainable code structure, automated delivery pipelines and a development process you can follow.

    • CI/CD with GitHub Actions
    • GitHub Pages and Cloudflare Worker integration
    • Git / GitLab version control
    • Clean Code, code review, refactoring
    • Jira tracking and documentation
04Process

Four steps, no surprises.

You know what happens at every step. Timeline and budget are settled before any code.

  1. 01

    Discovery

    I get to the real need behind the project.

  2. 02

    Strategy

    We pick the right technical approach together.

  3. 03

    Planning

    Scope, timeline and budget go on paper.

  4. 04

    Build

    I ship it with regular, reviewable deliveries.

05Why me

Working solo is not a limitation.

Short decision chain, direct communication, fast results.

  • Shipped work, not promises

    The two apps and indie game above are live on the stores. I do not have to describe what I can do — you can download and try them yourself.

  • Direct contact, transparent process

    No middlemen. You talk to me directly and we plan every step together. Fast turnaround and clear communication.

  • AI-assisted development

    I use AI tools as part of my daily workflow for analysis, refactoring and code quality. Speed goes up, quality does not go down.

  • I can build the delivery pipeline

    For orkundayi.com, I built automated web delivery with Astro, GitHub Actions and GitHub Pages, plus a secure content publishing flow with Firebase Authentication and a Cloudflare Worker. I can manage the full path from code to production.

  • Sustainable code

    Code is written to be readable, testable and scalable. The next developer can pick it up at full speed.

2021
professional Flutter since
3
products live on the stores
3
platforms, one codebase
<24h
average response time
06Contact

Get a quote for your project.

A short description is enough — we will settle scope, timeline and budget together. I reply within 24 hours.

emailorkundayi@flutech.org

Still at the idea stage? Write anyway — talking through what is possible costs nothing.

Elsewhere